First sortie
- Leave the hangar and follow the marked Signal Core operation.
- Use lateral movement while firing; avoid trading damage in place.
- Recover the marked cores, complete the operation, then press B to call the recovery carrier.
- Remain inside the extraction ring through the seven-second approach. The carrier grips and transports the Titan to the hangar; press Space to skip the travel portion, or watch the entire flight.
- Open the garage at the base with U and buy one focused upgrade.
Controls
Combat priorities
Keep speed and separation. Kinetic Lance is strongest against armor and weak points; its predictive lead marker and mild aim correction help with moving targets. Scatter Repeater dominates close light targets, Missile Rack handles armor and groups, and Prism Beam remains instant and shield-efficient but loses damage against armor, consumes energy, and generates the most heat. Pulse Scan is the safest way to reveal objectives and nearby threats before committing.
Progression
All XP, credits, and cores earned in the field remain unbanked until carrier delivery completes. The first three deaths retain 75% of field salvage; later deaths retain 40%. Each level grants one skill point and a modest diminishing chassis contribution: hull, shield, energy, cooling, and weapon output. The hangar shows level, hardware, perk, and doctrine contributions separately. Spend skill points in the Skills tab across Aegis, Arsenal, Reactor, and Fieldcraft branches; finite perks lead into endless diminishing mastery ranks. Doctrines are tactical presets unlocked by level and no longer consume skill points.
Weapon ranks increase damage, heat, and fractional ammunition use while improving damage-per-ammo efficiency. Random ammunition restores one type with a strong selected-weapon and low-reserve bias; operation caches support the selected weapon. Ammo Scavenger and Selective Salvage extend expedition endurance without recreating unlimited all-weapon stockpiles. Ordinary kills now receive a modest range premium, while common upgrade costs rise more gradually so regional threat and player capability remain closer.
B extraction is free. R redeployment shows its distance/complexity fare in-game, and the first three completed campaign returns are free. The Stats tab tracks total active play time, income, weapon use, damage, kills, and encounter time-to-kill.
Saving and resuming
The game keeps a local browser autosave and supports external save-file export/import. Do not clear site storage unless a separate save file exists. Compatible saves resume from the start screen.
Performance settings
Start with the Balanced profile. Automatic render scaling targets the selected frame rate without changing simulation speed. Lower draw distance before disabling atmospheric detail; the former usually has the larger performance effect. Dynamic enemies, pickups, and collected/defeated cell state are retained as compact data out to ten times their render radius without keeping distant models active.